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/* Description: Sets EMP parameters to a vehicle. Destroys lights and optionally prevents vehicle from starting Parameter(s): 0: OBJECT - Vehicle that will get destroyed electronics 1: (Optional): BOOL - Sets engine destroyed - true = engine destroyed, false = engine operating (default: true) 2: (Optional): BOOL - Handle AI in EMP vehicle - true = AI will exit vehicle and not enter new vehicles, false = AI will remain in vehicle (default: true) Note that the player has to be defined as bin_player for the voice lines to be spoken Examples: [bin_vehicle,true,true] call bin_fnc_empVehicle; //Destroys lights and prevents vehicle from starting, AI will exit vehicle after it has stopped [bin_vehicle,false,false] call bin_fnc_empVehicle; //Destroys lights, but engine can still start and vehicle can be driven, AI will remain in vehicle */(Placeholder description extracted from the function header by BIS_fnc_exportFunctionsToWiki)This content is exclusive to the Arma 3 Contact Expansion.
- Return Value:
- Example needed