Difference between revisions of "BIN fnc getTerrainObjects"

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|s1= <!-- [] call [[BIN_fnc_getTerrainObjects]]; -->  
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|s1= <!-- [] call [[BIN_fnc_getTerrainObjects]] -->
  
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|x1= <!-- <sqf>[] call BIN_fnc_getTerrainObjects;</sqf> -->
  
[[Category:Functions|{{uc:getTerrainObjects}}]]
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Latest revision as of 14:06, 5 May 2022

Hover & click on the images for description

Description

Description:
/*
		Killzone_Kid

	Description:
		Returns terrain objects of the given type for the given area dimensions
		
	Parameter(s):
		0: ARRAY - area details in Area format (see BIS_fnc_getArea)
		1: ARRAY - types of terrain objects, for example ["HOUSE", "TREE"]

	Returns:
		ARRAY of objects
		
	Example:
		["myArea", [player, 100], ["HOUSE", "TREE"]] call BIN_fnc_getTerrainObjects
*/
🏗
Placeholder description extracted from the function header by BIS_fnc_exportFunctionsToWiki.
enoch icon ca.png
This content is exclusive to the Arma 3 Contact Expansion.
Execution:
call
Groups:
Collisions

Syntax

Syntax:
Syntax needed
Return Value:
Return value needed

Examples

Examples:
Example needed

Additional Information

See also:
See also needed

Notes

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