BIN fnc initRevive: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - " {{Function|= Comments ____________________________________________________________________________________________ | arma3 |= Game name |1.94|= Game version" to "{{Function|Comments= ______________________________________________...) |
Lou Montana (talk | contribs) m (Text replacement - "\|game([0-9])=([^ ]+) * \|version([0-9])=([^ ]+) * " to "|game$1=$2 |version$3=$4 ") |
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{{ | {{RV|type=function | ||
| arma3 | | |game1= arma3 | ||
|version1= 1.94 | |||
| | |gr1= Contact | ||
| <pre>#define BLEED_TIME 160 | |descr= <pre>#define BLEED_TIME 160 | ||
#define BLINK_DELAY_MAX 20 | #define BLINK_DELAY_MAX 20 | ||
#define BLINK_TIME 0.75 | #define BLINK_TIME 0.75 | ||
{{Wiki|placeholder}} {{Feature|arma3contact}} | |||
| <!-- [] call [[BIN_fnc_initRevive]] | |s1= <!-- [] call [[BIN_fnc_initRevive]] --> | ||
|p1= | |p1= | ||
| | |r1= | ||
|x1= <code></code> | |x1= <!-- <code>[] call [[BIN_fnc_initRevive]];</code> --> | ||
|seealso= | |||
}} | }} | ||
Revision as of 10:59, 14 June 2021
Description
- Description:
#define BLEED_TIME 160 #define BLINK_DELAY_MAX 20 #define BLINK_TIME 0.75
- Execution:
- call
- Groups:
- Contact
Syntax
- Syntax:
- Syntax needed
- Return Value:
- Return value needed
Examples
- Examples:
- Example needed
Additional Information
- See also:
- See also needed
Notes
-
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Only post proven facts here! Add Note