BIN_fnc_setIDWMapParams

From Bohemia Interactive Community
Revision as of 11:05, 14 June 2021 by Lou Montana (talk | contribs) (Text replacement - "\|game([0-9])=([^ ]+) * \|version([0-9])=([^ ]+) * " to "|game$1=$2 |version$3=$4 ")
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to navigation Jump to search
Hover & click on the images for description

Description

Description:
/*
		Killzone_Kid

	Description:
		Resets extension data, sets IDWMap params from argument, from config or default
		*** This function must be called before any data is added to the IDWMap ***

	Parameter(s):
		0: ARRAY - (Optional) areaParams in format:
			0: NUMBER - minMapX
			1: NUMBER - minMapY
			2: NUMBER - maxMapX
			3: NUMBER - maxMapY
			Default: [0, 0, worldSize, worldSize]
		1: NUMBER (Optional) - idwCellSize. Default: 20
		2: NUMBER (Optional) - idwSpreadRadius. Default: 200
		3: NUMBER (Optional) - idwSpreadPower. Default: 2.0
		4: NUMBER (Optional) - curvePointsInterval. Default: 20
		5: NUMBER (Optional) - curvePointSpreadRadius. Default: idwSpreadRadius

	Returns:
		BOOL - true on success
		
	Example:
		call BIN_fnc_setIDWMapParams
*/
🏗
Placeholder description extracted from the function header by BIS_fnc_exportFunctionsToWiki.
enoch icon ca.png
This content is exclusive to the Arma 3 Contact Expansion.
Execution:
call
Groups:
IDWMap

Syntax

Syntax:
Syntax needed
Return Value:
Return value needed

Examples

Examples:
Example needed

Additional Information

See also:
See also needed

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note