BIN fnc setRagdoll: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - "(\| )+\}\}" to "}}") |
Lou Montana (talk | contribs) m (Text replacement - "\|game([0-9])=([^ ]+) * \|version([0-9])=([^ ]+) * " to "|game$1=$2 |version$3=$4 ") |
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{{ | {{RV|type=function | ||
| arma3 | |game1= arma3 | ||
|version1= 1.94 | |||
| | |gr1= Object Manipulation | ||
| | |descr= <pre>/* | ||
Input: | Input: | ||
0: _unit [object] - Name of unit (works only with man type units) | 0: _unit [object] - Name of unit (works only with man type units) | ||
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Usage: | Usage: | ||
[player,[0,100,0]] call BIN_fnc_setRagdoll - | [player,[0,100,0]] call BIN_fnc_setRagdoll - | ||
*/ | */</pre> | ||
</pre> | {{Wiki|placeholder}} | ||
{{Feature|arma3contact}} | {{Feature|arma3contact}} | ||
| <!-- [] call [[BIN_fnc_setRagdoll]] | |s1= <!-- [] call [[BIN_fnc_setRagdoll]] --> | ||
| | |r1= | ||
|x1= | |||
|x1= | |||
|seealso= | |||
}} | }} | ||
Latest revision as of 11:05, 14 June 2021
Description
- Description:
/* Input: 0: _unit [object] - Name of unit (works only with man type units) 1: _force [vector] - Amount of force that will be applied to colliding object 2: _position [string] (optional) - Name of selection from which it will try to calculate center point (default: spine1) Usage: [player,[0,100,0]] call BIN_fnc_setRagdoll - */
- Execution:
- call
- Groups:
- Object Manipulation
Syntax
- Syntax:
- Syntax needed
- Return Value:
- Return value needed
Examples
- Examples:
- Example needed
Additional Information
- See also:
- See also needed
Notes
-
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