Difference between revisions of "BIN fnc setRagdoll"

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m (Text replacement - "</pre><small>''(Placeholder description extracted from the function header by BIS_fnc_exportFunctionsToWiki)''</small>" to "{{placeholder}}")
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{{RV|type=function
 
{{RV|type=function
  
| arma3
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|game1= arma3
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|version1= 1.94
  
|1.94
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|gr1= Object Manipulation
  
|gr1 = Object Manipulation
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|descr= <pre>/*
 
 
| <pre>/*
 
 
Input:
 
Input:
 
0: _unit [object] - Name of unit (works only with man type units)
 
0: _unit [object] - Name of unit (works only with man type units)
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Usage:
 
Usage:
 
[player,[0,100,0]] call BIN_fnc_setRagdoll -
 
[player,[0,100,0]] call BIN_fnc_setRagdoll -
*/
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*/</pre>
{{placeholder}}
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{{Wiki|placeholder}}
 
{{Feature|arma3contact}}
 
{{Feature|arma3contact}}
  
| <!-- [] call [[BIN_fnc_setRagdoll]]; -->
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|s1= <!-- [] call [[BIN_fnc_setRagdoll]] -->
  
|p1=
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|r1=
  
|
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|x1=
  
|x1= <code></code>
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|seealso=
 
}}
 
}}
 
 
[[Category:Functions|{{uc:setRagdoll}}]]
 
[[Category:{{Name|arma3}}: Functions|{{uc:setRagdoll}}]]
 

Latest revision as of 11:05, 14 June 2021

Hover & click on the images for description

Description

Description:
/*
	Input:
		0: _unit [object] - Name of unit (works only with man type units)
		1: _force [vector] - Amount of force that will be applied to colliding object
		2: _position [string] (optional) - Name of selection from which it will try to calculate center point (default: spine1)
	Usage:
	[player,[0,100,0]] call BIN_fnc_setRagdoll -
*/
🏗
Placeholder description extracted from the function header by BIS_fnc_exportFunctionsToWiki.
enoch icon ca.png
This content is exclusive to the Arma 3 Contact Expansion.
Execution:
call
Groups:
Object Manipulation

Syntax

Syntax:
Syntax needed
Return Value:
Return value needed

Examples

Examples:
Example needed

Additional Information

See also:
See also needed

Notes

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