BIN fnc setTargetWeight: Difference between revisions

From Bohemia Interactive Community
Jump to navigation Jump to search
m (Text replacement - "{{Feature arma3contact}}" to "{{Feature|arma3contact}}")
m (Text replacement - "_{10,} " to "")
Line 1: Line 1:
{{Function|Comments=
{{Function|Comments=
____________________________________________________________________________________________


| arma3 |Game name=
| arma3 |Game name=
Line 8: Line 7:
|gr1= Behavior |GROUP1=
|gr1= Behavior |GROUP1=


____________________________________________________________________________________________


| <pre>/*
| <pre>/*
Line 28: Line 26:
</pre><small>''(Placeholder description extracted from the function header by [[BIS_fnc_exportFunctionsToWiki]])''</small>
</pre><small>''(Placeholder description extracted from the function header by [[BIS_fnc_exportFunctionsToWiki]])''</small>
{{Feature|arma3contact}} |Description=
{{Feature|arma3contact}} |Description=
____________________________________________________________________________________________


| <!-- [] call [[BIN_fnc_setTargetWeight]]; --> |Syntax=
| <!-- [] call [[BIN_fnc_setTargetWeight]]; --> |Syntax=
Line 35: Line 32:


| |Return value=
| |Return value=
____________________________________________________________________________________________


|x1= <code></code> |Example 1=
|x1= <code></code> |Example 1=
____________________________________________________________________________________________


| |See also=
| |See also=

Revision as of 22:58, 16 January 2021

Hover & click on the images for description

Description

Description:
/*
	bin_fnc_setTargetWeight
	Set target priroty which is used later by bin_fnc_findTargetWeight function to find target.

	Input:
		0:
			_input - Unit, vehicle, group or side.
		1:
			_value - scalar above 0 - weight which is later used by selectRandomWeighted script command. Values equal or less than 0 are excluded from target selection

	Examples:

		[west,0] call bin_fnc_setTargetWeight - all units from side "west" will be ignored by targeting system
		[player,10] call bin_fnc_setTargetWeight - Increase player chance of being targeted by drone weapons
		[bis_car,0] call bin_fnc_setTargetWeight - Vehicle & it is crew will be ignored by targeting system
*/
(Placeholder description extracted from the function header by BIS_fnc_exportFunctionsToWiki)
enoch icon ca.png
This content is exclusive to the Arma 3 Contact Expansion.
Execution:
call
Groups:
Behavior

Syntax

Syntax:
Syntax needed
Return Value:
Return value needed

Examples

Example 1:

Additional Information

See also:
See also needed

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note

Notes

Bottom Section