BIS fnc 3DENAttributeDoorStates: Difference between revisions

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{{Function|= Comments
{{RV|type=function


| arma3 |Game name=
|game1= arma3
|version1= 1.76


|1.00|Game version=
|gr1= Eden Editor


<!---|arg= local |Multiplayer Arguments=--->
|descr= Internal function used for the [[:Category:Eden Editor|Eden Editor]] Edit Terrain Object module.


<!---|eff= local |Multiplayer Effects=--->
|s1= [] call [[BIS_fnc_3DENAttributeDoorStates]]


| <pre>/*--------------------------------------------------------------------------------------------------
|p1=


attributeLoad = "['attributeLoad',get3DENSelected 'object' select 0,_this,_value] call bis_fnc_3DENAttributeDoorStates";
|r1=
attributeSave = "['attributeSave',get3DENSelected 'object' select 0,_this] call bis_fnc_3DENAttributeDoorStates";
expression = "['init',_this,_value] call bis_fnc_3DENAttributeDoorStates";


--------------------------------------------------------------------------------------------------*/</pre>{{Informative|Placeholder description extracted from the function header by [[BIS_fnc_exportFunctionsToWiki]]}} |Description=
|x1= -


|[] call [[BIS_fnc_3DENAttributeDoorStates]]|Syntax=
|seealso= [[Modules]]
 
|p1= parameter: Datatype - (Optional, default defValue) description |Parameter 1=
 
|Datatype - description|Return value=
 
|x1= <code></code>|Example 1=
 
|exec= call |Execution=
 
| |See also=
}}
}}
[[Category:Functions|{{uc:3DENAttributeDoorStates}}]]
[[Category:Function Group: 3DEN|{{uc:3DENAttributeDoorStates}}]]

Latest revision as of 14:26, 9 July 2023

Hover & click on the images for description

Description

Description:
Internal function used for the Eden Editor Edit Terrain Object module.
Execution:
call
Groups:
Eden Editor

Syntax

Syntax:
[] call BIS_fnc_3DENAttributeDoorStates
Return Value:
Return value needed

Examples

Example 1:
-

Additional Information

See also:
Modules

Notes

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