BIS fnc 3Dcredits: Difference between revisions

From Bohemia Interactive Community
Jump to navigation Jump to search
m (Text replacement - "\[\[Category\:Function Group\: GUI(\|\{\{[a-zA-Z0-9_:]+\}\})?\]\]" to "")
m (Text replacement - "_{10,} " to "")
Line 1: Line 1:
{{Function|Comments=
{{Function|Comments=
____________________________________________________________________________________________


| arma2oa |Game name=
| arma2oa |Game name=
Line 11: Line 10:


|eff= local |Effects in MP=
|eff= local |Effects in MP=
____________________________________________________________________________________________


| Displays structured text in 3D world.
| Displays structured text in 3D world.
<br>
<br>
GUI layer for indicator is <tt>2733</tt>.|Description=
GUI layer for indicator is <tt>2733</tt>.|Description=
____________________________________________________________________________________________


| [text, position, ''minDis'', ''fadeDis''] spawn [[BIS_fnc_3Dcredits]] |Syntax=
| [text, position, ''minDis'', ''fadeDis''] spawn [[BIS_fnc_3Dcredits]] |Syntax=
Line 33: Line 30:


|x2= <code>["<img size='2' image='img\myImage.paa'/><nowiki><br /></nowiki>Some text on the second line", [[getPos]] someObject] [[spawn]] [[BIS_fnc_3Dcredits]];</code> |EXAMPLE2=
|x2= <code>["<img size='2' image='img\myImage.paa'/><nowiki><br /></nowiki>Some text on the second line", [[getPos]] someObject] [[spawn]] [[BIS_fnc_3Dcredits]];</code> |EXAMPLE2=
____________________________________________________________________________________________


| [[Functions Library]] |SEEALSO=  
| [[Functions Library]] |SEEALSO=  
Line 40: Line 36:


|exec= spawn |Execution= By (defaults to [[call]] if omitted)
|exec= spawn |Execution= By (defaults to [[call]] if omitted)
____________________________________________________________________________________________
}}
}}



Revision as of 22:56, 16 January 2021

Hover & click on the images for description

Description

Description:
Displays structured text in 3D world.
GUI layer for indicator is 2733.
Execution:
spawn
Groups:
GUI

Syntax

Syntax:
[text, position, minDis, fadeDis] spawn BIS_fnc_3Dcredits
Parameters:
text: String with optional Structured Text formatting
position: Array in format Position
minDis (Optional): Number - distance in which text is displayed (default is 20)
fadeDis (Optional): Number - distance in which text starts fading again (default is 1.5)
Return Value:
Nothing

Examples

Example 1:
["<t size='2'>Hello World</t>", getPos helloWorld, 15, 0] spawn BIS_fnc_3Dcredits;
Example 2:
["<img size='2' image='img\myImage.paa'/><br />Some text on the second line", getPos someObject] spawn BIS_fnc_3Dcredits;

Additional Information

See also:
Functions Library

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note

Notes

Bottom Section