Difference between revisions of "BIS fnc EXP camp initDifficulty"

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{{Function|= Comments
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{{Function
  
| arma3 |Game name=
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|game1= arma3
  
|1.62|Game version=
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|version1= 1.62
  
<!---|arg= local |Multiplayer Arguments=--->
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<!--|exec= server|=-->
  
<!---|eff= local |Multiplayer Effects=--->
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<!--|arg= local-->
  
| ''N/A'' |Description=
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<!--|eff= local-->
  
|[] call [[BIS_fnc_EXP_camp_initDifficulty]]|Syntax=
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|descr= Initializes difficulty settings in Apex Protocol campaign.
  
|p1= parameter: Datatype - (Optional, default defValue) description |Parameter 1=
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|mp= Needs to be executed globally.
  
|Datatype - description|Return value=
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||=Syntax
  
|x1= <code></code>|Example 1=
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|r1= [[Boolean]] - [[True]]
  
|exec= call |Execution=
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|x1= <code>[[call]] [[BIS_fnc_EXP_camp_initDifficulty]];</code>
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 +
|exec= call
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|seealso= [[BIS_fnc_EXP_camp_initClasses]] [[BIS_fnc_EXP_camp_initCharacter]]
  
| |See also=
 
 
}}
 
}}
  

Latest revision as of 22:36, 13 January 2020

Introduced with Arma 3 version 1.621.62
Hover & click on the images for descriptions

Description

Description:
Initializes difficulty settings in Apex Protocol campaign.
Multiplayer:
Needs to be executed globally.

Syntax

Syntax:
BIS_fnc_EXP_camp_initDifficulty
Return Value:
Boolean - True

Examples

Example 1:
call BIS_fnc_EXP_camp_initDifficulty;

Additional Information

Execution:
call
See also:
BIS_fnc_EXP_camp_initClasses BIS_fnc_EXP_camp_initCharacter

Notes

i
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