BIS fnc MP (Take On Helicopters): Difference between revisions

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Revision as of 06:26, 17 January 2021

Hover & click on the images for description

Description

Description:
Send function for remote execution (and executes locally if conditions are met).
Arma 3
This page is about the Take On Helicopters function version.
For the (obsolete) Arma 3 version, see BIS_fnc_MP that has since been replaced by remoteExec and remoteExecCall.
Execution:
call
Groups:
Multiplayer

Syntax

Syntax:
[params, functionName, target, isSpawn, isPersistent] call BIS_fnc_MP
Parameters:
params: Anything - function params
functionName: String - function name
target: Object - function will be executed only where unit is local [default: everyone]
isSpawn: Boolean - true for calling function using 'spawn' command (otherwise 'call' is used) [default: false]
isPersistent: Boolean - true for persistent call (will be called now and for every JIP client) [default: false]
Return Value:
Array - sent packet

Examples

Example 1:
Log a message for every connected player: ["Imma spamming your log!", "BIS_fnc_log"] call BIS_fnc_MP;
Example 2:
Send a message containing "Hello World" to every player, including the ones who joins later using JIP: [["Hello World"], "BIS_fnc_guiMessage", nil, true, true] call BIS_fnc_MP;

Additional Information

See also:
BIS_fnc_MP (Arma 3)remoteExecremoteExecCallBIS_fnc_MPexec

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note


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Warning: Display title "BIS_fnc_MP (Take On Helicopters)" overrides earlier display title "BIS_fnc_MP_(Take_On_Helicopters)".