BIS fnc MP (Take On Helicopters): Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - " *\| *([Cc]omments|COMMENTS|[Gg]ame [Nn]ame|Game [Vv]ersion|Game Version \(number surrounded by NO SPACES\)|Multiplayer Arguments \("local" or "global"\)|Multiplayer Effects \("local" or "global"\)|Multiplayer Execution \("server" o...) |
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{{Function | {{Function | ||
| TKOH | | TKOH | ||
|1.00 | |1.00 | ||
|gr1 = Multiplayer | |gr1 = Multiplayer | ||
| Send function for remote execution (and executes locally if conditions are met). | | Send function for remote execution (and executes locally if conditions are met). | ||
{{Feature|arma3 | This page is about the {{tkoh}} function version.<br><!-- | {{Feature|arma3 | This page is about the {{tkoh}} function version.<br><!-- | ||
-->For the (obsolete) {{arma3}} version, see [[BIS_fnc_MP]] that has since been replaced by [[remoteExec]] and [[remoteExecCall]].}} | -->For the (obsolete) {{arma3}} version, see [[BIS_fnc_MP]] that has since been replaced by [[remoteExec]] and [[remoteExecCall]].}} | ||
| [params, functionName, target, isSpawn, isPersistent] call [[{{PAGENAME}}|BIS_fnc_MP]] | | [params, functionName, target, isSpawn, isPersistent] call [[{{PAGENAME}}|BIS_fnc_MP]] | ||
|p1= '''params''': [[Anything]] - function params | |p1= '''params''': [[Anything]] - function params | ||
|p2= '''functionName''': [[String]] - function name | |p2= '''functionName''': [[String]] - function name | ||
|p3= '''target''': [[Object]] - function will be executed only where unit is local [default: everyone] | |p3= '''target''': [[Object]] - function will be executed only where unit is local [default: everyone] | ||
|p4= '''isSpawn''': [[Boolean]] - true for calling function using 'spawn' command (otherwise 'call' is used) [default: false] | |p4= '''isSpawn''': [[Boolean]] - true for calling function using 'spawn' command (otherwise 'call' is used) [default: false] | ||
|p5= '''isPersistent''': [[Boolean]] - true for persistent call (will be called now and for every JIP client) [default: false] | |p5= '''isPersistent''': [[Boolean]] - true for persistent call (will be called now and for every JIP client) [default: false] | ||
| [[Array]] - sent packet | | [[Array]] - sent packet | ||
|x1= Log a message for every connected player: | |x1= Log a message for every connected player: | ||
<code>["Imma spamming your log!", "[[BIS_fnc_log]]"] [[call]] [[{{PAGENAME}}|BIS_fnc_MP]];</code> | <code>["Imma spamming your log!", "[[BIS_fnc_log]]"] [[call]] [[{{PAGENAME}}|BIS_fnc_MP]];</code> | ||
|x2= Send a message containing "Hello World" to every player, including the ones who joins later using JIP: | |x2= Send a message containing "Hello World" to every player, including the ones who joins later using JIP: | ||
<code>[<nowiki/>["Hello World"], "[[BIS_fnc_guiMessage]]", nil, [[true]], [[true]]] [[call]] [[{{PAGENAME}}|BIS_fnc_MP]];</code> | <code>[<nowiki/>["Hello World"], "[[BIS_fnc_guiMessage]]", nil, [[true]], [[true]]] [[call]] [[{{PAGENAME}}|BIS_fnc_MP]];</code> | ||
| [[BIS_fnc_MP|BIS_fnc_MP (Arma 3)]], [[remoteExec]], [[remoteExecCall]], [[BIS_fnc_MPexec]] | | [[BIS_fnc_MP|BIS_fnc_MP (Arma 3)]], [[remoteExec]], [[remoteExecCall]], [[BIS_fnc_MPexec]] | ||
}} | }} | ||
Revision as of 23:19, 17 January 2021
Description
- Description:
- Send function for remote execution (and executes locally if conditions are met).
- Execution:
- call
- Groups:
- Multiplayer
Syntax
- Syntax:
- [params, functionName, target, isSpawn, isPersistent] call BIS_fnc_MP
- Parameters:
- params: Anything - function params
- functionName: String - function name
- target: Object - function will be executed only where unit is local [default: everyone]
- isSpawn: Boolean - true for calling function using 'spawn' command (otherwise 'call' is used) [default: false]
- isPersistent: Boolean - true for persistent call (will be called now and for every JIP client) [default: false]
- Return Value:
- Array - sent packet
Examples
- Example 1:
- Log a message for every connected player:
["Imma spamming your log!", "BIS_fnc_log"] call BIS_fnc_MP;
- Example 2:
- Send a message containing "Hello World" to every player, including the ones who joins later using JIP:
[["Hello World"], "BIS_fnc_guiMessage", nil, true, true] call BIS_fnc_MP;
Additional Information
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
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