BIS fnc MP (Take On Helicopters): Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - "{{Function " to "{{RV|type=function ") |
Lou Montana (talk | contribs) m (Wiki code cleanup) |
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{{RV|type=function | {{RV|type=function | ||
| | |displayTitle= BIS_fnc_MP (Take On Helicopters) | ||
| | |game1= TKOH | ||
| | |version1= 1.00 | ||
| | |gr1= Multiplayer | ||
|descr= Send function for remote execution (and executes locally if conditions are met). | |||
| [params, functionName, target, isSpawn, isPersistent] call [[{{PAGENAME}}|BIS_fnc_MP]] | {{Feature|arma3|This page is about the {{tkoh}} function version.<br> | ||
For the (obsolete) {{arma3}} version, see [[BIS_fnc_MP]] that has since been replaced by [[remoteExec]] and [[remoteExecCall]].}} | |||
|s1= [params, functionName, target, isSpawn, isPersistent] call [[{{PAGENAME}}|BIS_fnc_MP]] | |||
|p1= '''params''': [[Anything]] - function params | |p1= '''params''': [[Anything]] - function params | ||
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|p5= '''isPersistent''': [[Boolean]] - true for persistent call (will be called now and for every JIP client) [default: false] | |p5= '''isPersistent''': [[Boolean]] - true for persistent call (will be called now and for every JIP client) [default: false] | ||
| [[Array]] - sent packet | |r1= [[Array]] - sent packet | ||
|x1= Log a message for every connected player: | |x1= Log a message for every connected player: | ||
Line 32: | Line 34: | ||
<code>[<nowiki/>["Hello World"], "[[BIS_fnc_guiMessage]]", nil, [[true]], [[true]]] [[call]] [[{{PAGENAME}}|BIS_fnc_MP]];</code> | <code>[<nowiki/>["Hello World"], "[[BIS_fnc_guiMessage]]", nil, [[true]], [[true]]] [[call]] [[{{PAGENAME}}|BIS_fnc_MP]];</code> | ||
| [[BIS_fnc_MP|BIS_fnc_MP (Arma 3)]], [[remoteExec]], [[remoteExecCall]], [[BIS_fnc_MPexec]] | |seealso= [[BIS_fnc_MP|BIS_fnc_MP (Arma 3)]], [[remoteExec]], [[remoteExecCall]], [[BIS_fnc_MPexec]] | ||
}} | }} | ||
Revision as of 00:04, 31 January 2021
Description
- Description:
- Send function for remote execution (and executes locally if conditions are met).
- Execution:
- call
- Groups:
- Multiplayer
Syntax
- Syntax:
- [params, functionName, target, isSpawn, isPersistent] call BIS_fnc_MP
- Parameters:
- params: Anything - function params
- functionName: String - function name
- target: Object - function will be executed only where unit is local [default: everyone]
- isSpawn: Boolean - true for calling function using 'spawn' command (otherwise 'call' is used) [default: false]
- isPersistent: Boolean - true for persistent call (will be called now and for every JIP client) [default: false]
- Return Value:
- Array - sent packet
Examples
- Example 1:
- Log a message for every connected player:
["Imma spamming your log!", "BIS_fnc_log"] call BIS_fnc_MP;
- Example 2:
- Send a message containing "Hello World" to every player, including the ones who joins later using JIP:
[["Hello World"], "BIS_fnc_guiMessage", nil, true, true] call BIS_fnc_MP;
Additional Information
Notes
-
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