BIS fnc MP (Take On Helicopters): Difference between revisions
Jump to navigation
Jump to search
Lou Montana (talk | contribs) m (Text replacement - "\{\{Feature[ _]arma3" to "{{Feature|arma3") |
Lou Montana (talk | contribs) m (Text replacement - "_{10,} " to "") |
||
Line 1: | Line 1: | ||
{{Function|Comments= | {{Function|Comments= | ||
| TKOH |Game name= | | TKOH |Game name= | ||
Line 7: | Line 6: | ||
|gr1 = Multiplayer |GROUP1= | |gr1 = Multiplayer |GROUP1= | ||
| Send function for remote execution (and executes locally if conditions are met). | | Send function for remote execution (and executes locally if conditions are met). | ||
Line 13: | Line 11: | ||
{{Feature|arma3 | This page is about the {{tkoh}} function version.<br><!-- | {{Feature|arma3 | This page is about the {{tkoh}} function version.<br><!-- | ||
-->For the (obsolete) {{arma3}} version, see [[BIS_fnc_MP]] that has since been replaced by [[remoteExec]] and [[remoteExecCall]].}} |DESCRIPTION= | -->For the (obsolete) {{arma3}} version, see [[BIS_fnc_MP]] that has since been replaced by [[remoteExec]] and [[remoteExecCall]].}} |DESCRIPTION= | ||
| [params, functionName, target, isSpawn, isPersistent] call [[{{PAGENAME}}|BIS_fnc_MP]] |SYNTAX= | | [params, functionName, target, isSpawn, isPersistent] call [[{{PAGENAME}}|BIS_fnc_MP]] |SYNTAX= | ||
Line 28: | Line 25: | ||
| [[Array]] - sent packet |RETURNVALUE= | | [[Array]] - sent packet |RETURNVALUE= | ||
|x1= Log a message for every connected player: | |x1= Log a message for every connected player: | ||
Line 35: | Line 31: | ||
|x2= Send a message containing "Hello World" to every player, including the ones who joins later using JIP: | |x2= Send a message containing "Hello World" to every player, including the ones who joins later using JIP: | ||
<code>[<nowiki/>["Hello World"], "[[BIS_fnc_guiMessage]]", nil, [[true]], [[true]]] [[call]] [[{{PAGENAME}}|BIS_fnc_MP]];</code> |Example2= | <code>[<nowiki/>["Hello World"], "[[BIS_fnc_guiMessage]]", nil, [[true]], [[true]]] [[call]] [[{{PAGENAME}}|BIS_fnc_MP]];</code> |Example2= | ||
| [[BIS_fnc_MP|BIS_fnc_MP (Arma 3)]], [[remoteExec]], [[remoteExecCall]], [[BIS_fnc_MPexec]] |SEEALSO= | | [[BIS_fnc_MP|BIS_fnc_MP (Arma 3)]], [[remoteExec]], [[remoteExecCall]], [[BIS_fnc_MPexec]] |SEEALSO= |
Revision as of 22:53, 16 January 2021
Description
- Description:
- Send function for remote execution (and executes locally if conditions are met).
- Execution:
- call
- Groups:
- Multiplayer
Syntax
- Syntax:
- [params, functionName, target, isSpawn, isPersistent] call BIS_fnc_MP
- Parameters:
- params: Anything - function params
- functionName: String - function name
- target: Object - function will be executed only where unit is local [default: everyone]
- isSpawn: Boolean - true for calling function using 'spawn' command (otherwise 'call' is used) [default: false]
- isPersistent: Boolean - true for persistent call (will be called now and for every JIP client) [default: false]
- Return Value:
- Array - sent packet
Examples
- Example 1:
- Log a message for every connected player:
["Imma spamming your log!", "BIS_fnc_log"] call BIS_fnc_MP;
- Example 2:
- Send a message containing "Hello World" to every player, including the ones who joins later using JIP:
[["Hello World"], "BIS_fnc_guiMessage", nil, true, true] call BIS_fnc_MP;
Additional Information
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note