Difference between revisions of "BIS fnc VRDrawGrid"
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− | {{Function|= | + | {{Function|Comments= |
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− | | arma3 | | + | | arma3 |Game name= |
− | |1.00| | + | |1.00|Game version= |
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− | | < | + | | Visualizes surface grid (used primarily for VR missions).<br /> |
+ | {{Informative|Only one instance of grid visualisation can run at any given time. Calling this function multiple times will only move the grid center.}} |Description= | ||
+ | ____________________________________________________________________________________________ | ||
− | + | | [location'', colour''] call [[BIS_fnc_VRDrawGrid]] |Syntax= | |
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− | + | |p1= location: [[Position]] or [[Boolean]]: | |
− | + | * [[Position]]: center position (should be multiple of 4 in both axis to correspond with the tiles on the ground, like [1000,1000] or [2400,2400]) | |
− | + | * [[Boolean]]: use [[false]] to disable grid visualisation |Parameter 1= | |
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+ | |p2= colour: [[Array]] - (Optional, default [0,0,0,1]) to format [<span style="color: red">R</span>,<span style="color: green">G</span>,<span style="color: blue">B</span>,<span style="color: grey">A</span>] |Parameter 2= | ||
− | + | | [[Nothing]] |Return value= | |
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− | | < | + | |x1= <code><nowiki>[</nowiki>[[getPosATL]] [[player]], [0.078, 0.3647, 0.0]] [[call]] [[BIS_fnc_VRDrawGrid]];</code> |Example 1= |
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− | | | + | |x2= <code><nowiki>[</nowiki>[[false]]] [[call]] [[BIS_fnc_VRDrawGrid]];</code> |Example 2= |
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− | | | | + | | [[BIS_fnc_VRDrawBorder]] |See also= |
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}} | }} | ||
Revision as of 00:57, 4 June 2018
Description
- Description:
- Visualizes surface grid (used primarily for VR missions).
- Execution:
- call
- Groups:
- Uncategorised
Syntax
- Syntax:
- [location, colour] call BIS_fnc_VRDrawGrid
- Parameters:
- location: Position or Boolean:
- colour: Array - (Optional, default [0,0,0,1]) to format [R,G,B,A]
- Return Value:
- Nothing
Examples
- Example 1:
[getPosATL player, [0.078, 0.3647, 0.0]] call BIS_fnc_VRDrawGrid;
- Example 2:
[false] call BIS_fnc_VRDrawGrid;
Additional Information
- See also:
- BIS_fnc_VRDrawBorder
Notes
-
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