BIS fnc VRFadeIn: Difference between revisions

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m (Text replacement - " *\| *([Cc]omments|COMMENTS|[Gg]ame [Nn]ame|Game [Vv]ersion|Game Version \(number surrounded by NO SPACES\)|Multiplayer Arguments \("local" or "global"\)|Multiplayer Effects \("local" or "global"\)|Multiplayer Execution \("server" o...)
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{{Function|Comments=
{{Function


| arma3 |Game name=
| arma3


|1.00|Game version=
|1.00


|gr1= VR |GROUP1=
|gr1= VR


| Fade In effect for VR. |DESCRIPTION=
| Fade In effect for VR.


| call [[BIS_fnc_VRFadeIn]] |SYNTAX=
| call [[BIS_fnc_VRFadeIn]]


| [[Nothing]] |RETURNVALUE=
| [[Nothing]]


|x1= <code>[[call]] [[BIS_fnc_VRFadeIn]];</code> |EXAMPLE1=
|x1= <code>[[call]] [[BIS_fnc_VRFadeIn]];</code>


| [[BIS_fnc_VRFadeOut]] |SEEALSO=
| [[BIS_fnc_VRFadeOut]]
}}
}}



Revision as of 23:23, 17 January 2021

Hover & click on the images for description

Description

Description:
Fade In effect for VR.
Execution:
call
Groups:
VR

Syntax

Syntax:
call BIS_fnc_VRFadeIn
Return Value:
Nothing

Examples

Example 1:
call BIS_fnc_VRFadeIn;

Additional Information

See also:
BIS_fnc_VRFadeOut

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note


Bottom Section

Posted on May 22, 2018 - 00:42 (UTC)
Kalthramis
This is also used in Triggers. Under "Triggers: Effects -> UI Overlay," select "Video Glitch".