BIS fnc VRFadeIn: Difference between revisions

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|x1= <code>[[call]] [[BIS_fnc_VRFadeIn]];</code>
|x1= <code>[[call]] [[BIS_fnc_VRFadeIn]];</code>


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|seealso= [[BIS_fnc_VRFadeOut]]
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Revision as of 01:21, 17 February 2021

Hover & click on the images for description

Description

Description:
Description needed
Execution:
call
Groups:
VR

Syntax

Syntax:
Syntax needed
Return Value:
Return value needed

Examples

Example 1:
call BIS_fnc_VRFadeIn;

Additional Information

See also:
BIS_fnc_VRFadeOut

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note



Posted on May 22, 2018 - 00:42 (UTC)
Kalthramis
This is also used in Triggers. Under "Triggers: Effects -> UI Overlay," select "Video Glitch".