BIS fnc VRFadeIn: Difference between revisions

From Bohemia Interactive Community
Jump to navigation Jump to search
m (Text replacement - "</dd> </dl>" to "</dd> </dl>")
m (Text replacement - "\| *(arg|eff|mp|serverExec|gr[0-9]) *= *(.*) * *\|([^=]{12})" to "|$1=$2 |descr=$3")
Line 7: Line 7:
|gr1= VR
|gr1= VR


| Fade In effect for VR.
|descr= Fade In effect for VR.


|s1=  call [[BIS_fnc_VRFadeIn]]
|s1=  call [[BIS_fnc_VRFadeIn]]

Revision as of 21:35, 13 June 2021

Hover & click on the images for description

Description

Description:
Fade In effect for VR.
Execution:
call
Groups:
VR

Syntax

Syntax:
call BIS_fnc_VRFadeIn
Return Value:
Nothing

Examples

Example 1:
call BIS_fnc_VRFadeIn;

Additional Information

See also:
BIS_fnc_VRFadeOut

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Posted on May 22, 2018 - 00:42 (UTC)
Kalthramis
This is also used in Triggers. Under "Triggers: Effects -> UI Overlay," select "Video Glitch".