BIS fnc VRFadeIn: Difference between revisions

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m (Generated by BIS_fnc_exportFunctionsToWiki)
 
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{{RV|type=function


{{Function|= Comments
|game1= arma3
____________________________________________________________________________________________
|version1= 1.00


| arma3 |= Game name
|gr1= VR


|1.00|= Game version
|descr= Fade In effect for VR.
____________________________________________________________________________________________


| <pre>/*
|s1= call [[BIS_fnc_VRFadeIn]]


Description:
|r1= [[Nothing]]
Fade In effect for VR.


Parameter(s):
|x1= <sqf>call BIS_fnc_VRFadeIn;</sqf>
NONE
 
Returns:
Nothing
*/
 
</pre><small>''(Placeholder description extracted from the function header by [[BIS_fnc_exportFunctionsToWiki]])''</small> |= Description
____________________________________________________________________________________________
 
| <!-- [] call [[BIS_fnc_VRFadeIn]]; --> |= Syntax
 
|p1= |= Parameter 1
 
| |= Return value
____________________________________________________________________________________________
 
|x1= <code></code> |=
____________________________________________________________________________________________
 
| |= See also


|seealso= [[BIS_fnc_VRFadeOut]]
}}
}}


<h3 style="display:none">Notes</h3>
<dl class="command_description">
<dl class="command_description">
<!-- Note Section BEGIN -->


<!-- Note Section END -->
<dt></dt>
<dd class="notedate">Posted on 2018-05-22 - 00:42 (UTC)</dd>
<dt class="note">[[User:Kalthramis|Kalthramis]]</dt>
<dd class="note">
This is also used in Triggers. Under "Triggers: Effects -> UI Overlay," select "Video Glitch".
</dd>
 
</dl>
</dl>
<h3 style="display:none">Bottom Section</h3>
[[Category:Function Group: VR|{{uc:VRFadeIn}}]]
[[Category:Functions|{{uc:VRFadeIn}}]]
[[Category:{{Name|arma3}}: Functions|{{uc:VRFadeIn}}]]

Latest revision as of 00:00, 14 May 2023

Hover & click on the images for description

Description

Description:
Fade In effect for VR.
Execution:
call
Groups:
VR

Syntax

Syntax:
call BIS_fnc_VRFadeIn
Return Value:
Nothing

Examples

Example 1:
call BIS_fnc_VRFadeIn;

Additional Information

See also:
BIS_fnc_VRFadeOut

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Posted on 2018-05-22 - 00:42 (UTC)
Kalthramis
This is also used in Triggers. Under "Triggers: Effects -> UI Overlay," select "Video Glitch".