BIS fnc absSpeed: Difference between revisions

From Bohemia Interactive Community
Jump to navigation Jump to search
m (Text replacement - "\| *arma2 * * *\| *([0-1]\.[0-9]{2}) * \|game2" to "|game1= arma2 |version1= $1 |game2")
m (Text replacement - " \[\[Category:\{\{Name|[a-z0-9]+\}\}: Functions\|\{\{uc:[a-zA-Z0-9]+\}\}\]\]" to "")
Line 33: Line 33:
|seealso= [[speed]]
|seealso= [[speed]]
}}
}}
 
||||
[[Category:{{Name|arma2}}: Functions|{{uc:absSpeed}}]]
[[Category:{{Name|arma2oa}}: Functions|{{uc:absSpeed}}]]
[[Category:{{Name|tkoh}}: Functions|{{uc:absSpeed}}]]
[[Category:{{Name|arma3}}: Functions|{{uc:absSpeed}}]]

Revision as of 23:59, 16 June 2021

Hover & click on the images for description

Description

Description:
Returns absolute speed of a vehicle in kilometers per hour (km/h)
Execution:
call
Groups:
Object Manipulation

Syntax

Syntax:
Object call BIS_fnc_absSpeed
Parameters:
Object - Vehicle
Return Value:
Number

Examples

Example 1:
if (((vehicle player) call BIS_fnc_absSpeed) > 150) then { hint "There goes my driver's license :("; };
Example 2:
_kmh = (vehicle player) call BIS_fnc_absSpeed; _miles = _kmh / 1.609344;

Additional Information

See also:
speed

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note

||||