BIS fnc absSpeed: Difference between revisions

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m (Text replacement - " +" to " ")
m (Text replacement - " \| *(\[[^ ]+\] (call|spawn) ('''|\[\[)BI(N|S)_fnc_[a-zA-Z0-9_]+('''|\]\]));? \| *p1 *=" to " |s1=$1 |p1=")
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| Returns absolute [[speed]] of a vehicle in kilometers per hour (km/h)
| Returns absolute [[speed]] of a vehicle in kilometers per hour (km/h)


|[[Object]] call [[BIS_fnc_absSpeed]];
|s1=[[Object]] call [[BIS_fnc_absSpeed]]


|p1= [[Object]] - Vehicle
|p1= [[Object]] - Vehicle

Revision as of 20:31, 12 June 2021

Hover & click on the images for description

Description

Description:
Description needed
Execution:
call
Groups:
Object Manipulation

Syntax

Syntax:
Object call BIS_fnc_absSpeed
Parameters:
Object - Vehicle
Return Value:
Number

Examples

Example 1:
if (((vehicle player) call BIS_fnc_absSpeed) > 150) then { hint "There goes my driver's license :("; };
Example 2:
_kmh = (vehicle player) call BIS_fnc_absSpeed; _miles = _kmh / 1.609344;

Additional Information

See also:
speed

Notes

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