BIS fnc addClassOO: Difference between revisions

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{{Function|Comments=
{{Function


| arma3 |Game name=
| arma3


|1.00|Game version=
|1.00


|gr1 = OO |GROUP1=
|gr1 = OO


| Registering a class for the OO scripting shell. |Description=
| Registering a class for the OO scripting shell.


| class call [[BIS_fnc_addClassOO]] |Syntax=
| class call [[BIS_fnc_addClassOO]]




|p1= class: [[String]] - Class for the OO scripting shell {{Important|Class has to exist in CfgOO}}|Parameter 1=
|p1= class: [[String]] - Class for the OO scripting shell {{Important|Class has to exist in CfgOO}}


| [[Nothing]] |Return value=
| [[Nothing]]


|x1= <code>"someOOClass" [[call]] [[BIS_fnc_addClassOO]];</code>|Example 1=
|x1= <code>"someOOClass" [[call]] [[BIS_fnc_addClassOO]];</code>




| [[BIS_fnc_createObjectOO]] |See also=
| [[BIS_fnc_createObjectOO]]
}}
}}



Revision as of 23:35, 17 January 2021

Hover & click on the images for description

Description

Description:
Registering a class for the OO scripting shell.
Execution:
call
Groups:
OO

Syntax

Syntax:
class call BIS_fnc_addClassOO
Parameters:
class: String - Class for the OO scripting shell
Class has to exist in CfgOO
Return Value:
Nothing

Examples

Example 1:
"someOOClass" call BIS_fnc_addClassOO;

Additional Information

See also:
BIS_fnc_createObjectOO

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note


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