BIS_fnc_addScriptedEventHandler

From Bohemia Interactive Community
Revision as of 12:26, 7 April 2019 by Erentar (talk | contribs) (template:command argument fix)
Jump to navigation Jump to search


Hover & click on the images for description

Description

Description:
Adds scripted event handler and returns its id. Additionally "ScriptedEventHandlerAdded" scripted EH is called. For the list of available scripted event handlers see Arma 3: Event Handlers/ScriptedEventHandlers
Execution:
call
Groups:
Uncategorised

Syntax

Syntax:
[namespace, name, code] call BIS_fnc_addScriptedEventHandler
Parameters:
namespace: Namespace, Object, Group, Location, Boolean, Control or Display - namespace in which handler is saved
name: String - handler name
code: Code or String - code executed upon calling
Return Value:
Number - id of the currently added event handler

Examples

Example 1:
[missionNamespace, "event", {hint "Hello World"}] call BIS_fnc_addScriptedEventHandler;
Example 2:
[true, "event", {hint "Hello World"}] call BIS_fnc_addScriptedEventHandler; Boolean will default to missionNamespace

Additional Information

See also:
BIS_fnc_callScriptedEventHandlerBIS_fnc_removeScriptedEventHandlerBIS_fnc_removeAllScriptedEventHandlers

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note

Notes

Bottom Section