BIS fnc addVirtualWeaponCargo: Difference between revisions

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{{RV|type=function
{{RV|type=function


| arma3
|game1= arma3
|version1= 1.24


|1.24
|gr1= Inventory


|gr1 = Inventory
|descr=Add virtual weapons to an object (e.g., ammo box). Virtual items can be selected in the [[Arsenal]].


|Add virtual weapons to an object (e.g., ammo box). Virtual items can be selected in the [[Arsenal]].
|s1= [object,weaponClasses,addItemsGlobal,arsenal] call [[BIS_fnc_addVirtualWeaponCargo]]


| [object,weaponClasses,addItemsGlobal,arsenal] call [[BIS_fnc_addVirtualWeaponCargo]]
|p1=object: [[Object]] - object to which items will be added


|p1=object: [[Object]] - Object to which items will be added
|p2=weaponClasses: [[Boolean]], [[String]] or [[Array]] of [[String]]s - weapon classes
 
|p2=weaponClasses: [[Boolean]], [[String]] or [[Array]] of [[String|strings]] - Weapon classes


|p3=addItemsGlobal: [[Boolean]] - (Optional, default [[false]]) [[true]] to add items globally
|p3=addItemsGlobal: [[Boolean]] - (Optional, default [[false]]) [[true]] to add items globally
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|p4=arsenal: [[Boolean]] - (Optional, default [[true]]) [[true]] to add [[Arsenal]] action
|p4=arsenal: [[Boolean]] - (Optional, default [[true]]) [[true]] to add [[Arsenal]] action


| [[Array]] of [[String|strings]] - All virtual weapons
|r1= [[Array]] of [[String]]s - all virtual weapons


|x1= <code>[ BIS_ammoBox, ["class_1","class_2"], [[false]], [[true]] ] [[call]] [[BIS_fnc_addVirtualWeaponCargo]];</code>
|x1= <sqf>[BIS_ammoBox, ["class_1","class_2"], false, true] call BIS_fnc_addVirtualWeaponCargo;</sqf>


|seealso= [[Arsenal]],[[BIS_fnc_addVirtualBackpackCargo]], [[BIS_fnc_addVirtualItemCargo]], [[BIS_fnc_addVirtualMagazineCargo]],[[BIS_fnc_arsenal]],[[BIS_fnc_getVirtualBackpackCargo]],[[BIS_fnc_getVirtualItemCargo]],[[BIS_fnc_getVirtualMagazineCargo]],[[BIS_fnc_getVirtualWeaponCargo]], [[BIS_fnc_removeVirtualBackpackCargo]],[[BIS_fnc_removeVirtualItemCargo]], [[BIS_fnc_removeVirtualMagazineCargo]],[[BIS_fnc_removeVirtualWeaponCargo]]
|seealso= [[Arsenal]] [[BIS_fnc_addVirtualBackpackCargo]] [[BIS_fnc_addVirtualItemCargo]] [[BIS_fnc_addVirtualMagazineCargo]] [[BIS_fnc_arsenal]] [[BIS_fnc_getVirtualBackpackCargo]] [[BIS_fnc_getVirtualItemCargo]] [[BIS_fnc_getVirtualMagazineCargo]] [[BIS_fnc_getVirtualWeaponCargo]] [[BIS_fnc_removeVirtualBackpackCargo]] [[BIS_fnc_removeVirtualItemCargo]] [[BIS_fnc_removeVirtualMagazineCargo]] [[BIS_fnc_removeVirtualWeaponCargo]]
}}
}}

Latest revision as of 18:27, 8 November 2023

Hover & click on the images for description

Description

Description:
Add virtual weapons to an object (e.g., ammo box). Virtual items can be selected in the Arsenal.
Execution:
call
Groups:
Inventory

Syntax

Syntax:
[object,weaponClasses,addItemsGlobal,arsenal] call BIS_fnc_addVirtualWeaponCargo
Parameters:
object: Object - object to which items will be added
weaponClasses: Boolean, String or Array of Strings - weapon classes
addItemsGlobal: Boolean - (Optional, default false) true to add items globally
arsenal: Boolean - (Optional, default true) true to add Arsenal action
Return Value:
Array of Strings - all virtual weapons

Examples

Example 1:
[BIS_ammoBox, ["class_1","class_2"], false, true] call BIS_fnc_addVirtualWeaponCargo;

Additional Information

See also:
Arsenal BIS_fnc_addVirtualBackpackCargo BIS_fnc_addVirtualItemCargo BIS_fnc_addVirtualMagazineCargo BIS_fnc_arsenal BIS_fnc_getVirtualBackpackCargo BIS_fnc_getVirtualItemCargo BIS_fnc_getVirtualMagazineCargo BIS_fnc_getVirtualWeaponCargo BIS_fnc_removeVirtualBackpackCargo BIS_fnc_removeVirtualItemCargo BIS_fnc_removeVirtualMagazineCargo BIS_fnc_removeVirtualWeaponCargo

Notes

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