BIS fnc allTurrets: Difference between revisions

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|s1= vehicleClass call [[BIS_fnc_allTurrets]]
|s1= vehicleClass call [[BIS_fnc_allTurrets]]


|p1= vehicleClass: [[String]] - Classname of the vehicle
|p1= vehicleClass: [[String]] - classname of the vehicle


|r1= [[Array]] - Array of turret paths
|r1= [[Array]] of turret paths


|s2= [vehicleClass, personTurrets] call [[BIS_fnc_allTurrets]]
|s2= [vehicleClass, personTurrets] call [[BIS_fnc_allTurrets]]


|p21=vehicleClass: [[String]] - Classname of the vehicle
|p21= vehicleClass: [[String]] - classname of the vehicle


|p22=personTurrets: [[Boolean]] - [[true]] to include FFV (firing from vehicle) turrets, [[false]] to exclude them
|p22= personTurrets: [[Boolean]] - [[true]] to include FFV (firing from vehicle) turrets, [[false]] to exclude them


|r2= [[Array]]
|r2= [[Array]]


|x1= <code>_allTurrets = "C_Offroad_01_F" [[call]] [[BIS_fnc_allTurrets]]; {{cc|[]}}</code>
|x1= <sqf>_allTurrets = "C_Offroad_01_F" call BIS_fnc_allTurrets; // []</sqf>


|x2= <code>_allTurrets = ["C_Offroad_01_F", [[true]]] [[call]] [[BIS_fnc_allTurrets]]; {{cc|<nowiki>[</nowiki>[0],[1],[2],[3]]}}</code>
|x2= <sqf>_allTurrets = ["C_Offroad_01_F", true] call BIS_fnc_allTurrets; // [[0],[1],[2],[3]]</sqf>


|x3= <code>_allTurrets = ["C_Offroad_01_F", [[false]]] [[call]] [[BIS_fnc_allTurrets]]; {{cc|[]}}</code>
|x3= <sqf>_allTurrets = ["C_Offroad_01_F", false] call BIS_fnc_allTurrets; // []</sqf>


|seealso= [[allTurrets]] [[BIS_fnc_getTurrets]], [[BIS_fnc_turretConfig]], [[BIS_fnc_vehicleCrewTurrets]]
|seealso= [[allTurrets]] [[BIS_fnc_getTurrets]], [[BIS_fnc_turretConfig]], [[BIS_fnc_vehicleCrewTurrets]]
}}
}}

Revision as of 12:41, 6 May 2022

Hover & click on the images for description

Description

Description:
Returns all vehicle turrets from config with options. Does what allTurrets command does, except the param is vehicle's config classname.
Execution:
call
Groups:
Object Manipulation

Syntax

Syntax:
vehicleClass call BIS_fnc_allTurrets
Parameters:
vehicleClass: String - classname of the vehicle
Return Value:
Array of turret paths

Alternative Syntax

Syntax:
[vehicleClass, personTurrets] call BIS_fnc_allTurrets
Parameters:
vehicleClass: String - classname of the vehicle
personTurrets: Boolean - true to include FFV (firing from vehicle) turrets, false to exclude them
Return Value:
Array

Examples

Example 1:
_allTurrets = "C_Offroad_01_F" call BIS_fnc_allTurrets; // []
Example 2:
_allTurrets = ["C_Offroad_01_F", true] call BIS_fnc_allTurrets; // [[0],[1],[2],[3]]
Example 3:
_allTurrets = ["C_Offroad_01_F", false] call BIS_fnc_allTurrets; // []

Additional Information

See also:
allTurrets BIS_fnc_getTurretsBIS_fnc_turretConfigBIS_fnc_vehicleCrewTurrets

Notes

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