BIS fnc animalBehaviour: Difference between revisions

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m (Text replacement - "<dl class="command_description"> <dt></dt>" to "<dl class="command_description"> <dt></dt>")
m (Text replacement - " \| *(\[[a-zA-Z,. ]*\] call ('''|\[\[)?BI(N|S)_fnc_[a-zA-Z]+('''|\]\])?) * \|p1=" to " |s1=$1 |p1=")
Line 9: Line 9:
| Animal behaviour control. Called by Animals_F\Data\Scripts\main.fsm.
| Animal behaviour control. Called by Animals_F\Data\Scripts\main.fsm.


| [animal] call [[BIS_fnc_animalBehaviour]]
|s1=[animal] call [[BIS_fnc_animalBehaviour]]


|p1= animal: [[Object]] - The controlled animal
|p1= animal: [[Object]] - The controlled animal

Revision as of 16:58, 12 June 2021

Hover & click on the images for description

Description

Description:
Description needed
Execution:
call
Groups:
Ambient

Syntax

Syntax:
[animal] call BIS_fnc_animalBehaviour
Parameters:
animal: Object - The controlled animal
Return Value:
Nothing

Examples

Example 1:
[animal] call BIS_fnc_animalBehaviour;

Additional Information

See also:
See also needed

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Posted on September 29, 2014 - 19:38 (UTC)
Killzone Kid
To override, add _agent setVariable ["BIS_fnc_animalBehaviour_disable", true]; right after agent creation.