BIS fnc animateTaskWaypoint: Difference between revisions

From Bohemia Interactive Community
Jump to navigation Jump to search
m (Text replacement - " <h3 style="display:none">Notes</h3> <dl class="command_description"> <!-- Note Section BEGIN --> <!-- Note Section END --> </dl>" to "")
m (Text replacement - " *\|= * " to " ")
Line 15: Line 15:
| [[Nothing]] |RETURNVALUE=
| [[Nothing]] |RETURNVALUE=


|x1= <code><noWiki>[</noWiki>[[player]]<noWiki>]</noWiki> [[call]] [[BIS_fnc_animateTaskWaypoint]];</code> |=
|x1= <code><noWiki>[</noWiki>[[player]]<noWiki>]</noWiki> [[call]] [[BIS_fnc_animateTaskWaypoint]];</code>


| [[Task Framework]] |SEEALSO=
| [[Task Framework]] |SEEALSO=

Revision as of 22:40, 17 January 2021

Hover & click on the images for description

Description

Description:
Plays an animation that pushes the active task waypoint up and down.
Execution:
call
Groups:
Tasks

Syntax

Syntax:
param call BIS_fnc_animateTaskWaypoint;
Parameters:
Object - Unit that should have animations played.
Return Value:
Nothing

Examples

Example 1:
[player] call BIS_fnc_animateTaskWaypoint;

Additional Information

See also:
Task Framework

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note


Bottom Section