BIS fnc animateTaskWaypoint: Difference between revisions

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{{Function|Comments=
{{RV|type=function
____________________________________________________________________________________________


| arma3 |Game name=
|game1= arma3
|version1= 1.24


|1.24|Game version=
|gr1= Tasks
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| Plays an animation that pushes the active task waypoint up and down. |DESCRIPTION=
|descr= Plays an animation that pushes the active task waypoint up and down.
____________________________________________________________________________________________


| param call [[BIS_fnc_animateTaskWaypoint]]; |SYNTAX=
|s1= param call [[BIS_fnc_animateTaskWaypoint]]


|p1= [[Object]] - Unit that should have animations played. |PARAMETER1=
|p1= [[Object]] - unit that should have animations played.


| [[Nothing]] |RETURNVALUE=
|r1= [[Nothing]]
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|x1= <code>[player] call BIS_fnc_animateTaskWaypoint;</code> |=
|x1= <sqf>[player] call BIS_fnc_animateTaskWaypoint;</sqf>
____________________________________________________________________________________________
 
| |SEEALSO=


|seealso= [[Task Framework]]
}}
}}
<h3 style="display:none">Notes</h3>
<dl class="command_description">
<!-- Note Section BEGIN -->
<!-- Note Section END -->
</dl>
<h3 style="display:none">Bottom Section</h3>
[[Category:Function Group: GUI|{{uc:animateTaskWaypoint}}]]
[[Category:Functions|{{uc:animateTaskWaypoint}}]]
[[Category:{{Name|arma3}}: Functions|{{uc:animateTaskWaypoint}}]]

Latest revision as of 15:45, 8 November 2023

Hover & click on the images for description

Description

Description:
Plays an animation that pushes the active task waypoint up and down.
Execution:
call
Groups:
Tasks

Syntax

Syntax:
param call BIS_fnc_animateTaskWaypoint
Parameters:
Object - unit that should have animations played.
Return Value:
Nothing

Examples

Example 1:
[player] call BIS_fnc_animateTaskWaypoint;

Additional Information

See also:
Task Framework

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note