BIS fnc animateTaskWaypoint: Difference between revisions

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(Added syntax, param, examples.)
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Revision as of 20:25, 13 December 2014


Hover & click on the images for description

Description

Description:
Plays an animation that pushes the active task waypoint up and down.
Execution:
call
Groups:
Uncategorised

Syntax

Syntax:
param call BIS_fnc_animateTaskWaypoint;
Parameters:
Object - Unit that should have animations played.
Return Value:
Nothing

Examples

Example 1:
[player] call BIS_fnc_animateTaskWaypoint;

Additional Information

See also:
See also needed

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note

Notes

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