BIS fnc baseVehicle: Difference between revisions

From Bohemia Interactive Community
Jump to navigation Jump to search
m (Text replacement - " *\| *([Cc]omments|COMMENTS|[Gg]ame [Nn]ame|Game [Vv]ersion|Game Version \(number surrounded by NO SPACES\)|Multiplayer Arguments \("local" or "global"\)|Multiplayer Effects \("local" or "global"\)|Multiplayer Execution \("server" o...)
m (Text replacement - "<h3 style="display:none">Bottom Section</h3>" to "")
Line 25: Line 25:




<h3 style="display:none">Bottom Section</h3>
 


[[Category:Functions|{{uc:baseVehicle}}]]
[[Category:Functions|{{uc:baseVehicle}}]]
[[Category:{{Name|arma3}}: Functions|{{uc:baseVehicle}}]]
[[Category:{{Name|arma3}}: Functions|{{uc:baseVehicle}}]]

Revision as of 01:53, 18 January 2021

Hover & click on the images for description

Description

Description:
Returns base vehicle (i.e., vehicle which is not just derivative of other with different textures / animations).
Execution:
call
Groups:
ConfigsVehicles

Syntax

Syntax:
class call BIS_fnc_baseVehicle
Return Value:
class: String - Vehicle class

Examples

Example 1:
["O_MBT_04_cannon_F"] call BIS_fnc_baseVehicle;

Additional Information

See also:
typeOf

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note