BIS fnc baseWeapon: Difference between revisions

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{{RV|type=function
{{RV|type=function


| arma3
|game1= arma3
 
|version1= 1.00
|1.00


|gr1= Weapons
|gr1= Weapons
Line 9: Line 8:
|descr= Determines base weapon class, with no attachments.
|descr= Determines base weapon class, with no attachments.


|s1=[weaponName] call [[BIS_fnc_baseWeapon]]
|s1= [weaponName] call [[BIS_fnc_baseWeapon]]


|p1= weaponName: [[String]] - Weapon classname.
|p1= weaponName: [[String]] - weapon classname.


|r1=[[String]] - Weapon classname that features no attachments.
|r1= [[String]] - weapon classname that features no attachments.


|x1= <code>["arifle_Mk20_MRCO_pointer_F"] [[call]] [[BIS_fnc_baseWeapon]]; {{cc|Returns "arifle_Mk20_F"}}</code>
|x1= <sqf>["arifle_Mk20_MRCO_pointer_F"] call BIS_fnc_baseWeapon; // Returns "arifle_Mk20_F"</sqf>


|seealso= [[BIS_fnc_weaponAddon]] [[BIS_fnc_addWeapon]]
|seealso= [[BIS_fnc_weaponAddon]] [[BIS_fnc_addWeapon]]
}}
}}

Latest revision as of 17:35, 8 November 2023

Hover & click on the images for description

Description

Description:
Determines base weapon class, with no attachments.
Execution:
call
Groups:
Weapons

Syntax

Syntax:
[weaponName] call BIS_fnc_baseWeapon
Parameters:
weaponName: String - weapon classname.
Return Value:
String - weapon classname that features no attachments.

Examples

Example 1:
["arifle_Mk20_MRCO_pointer_F"] call BIS_fnc_baseWeapon; // Returns "arifle_Mk20_F"

Additional Information

See also:
BIS_fnc_weaponAddon BIS_fnc_addWeapon

Notes

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