BIS_fnc_baseWeapon

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Revision as of 02:34, 30 August 2019 by Lou Montana (talk | contribs) (Text replacement - "|= Game version" to "|Game version=")
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Description

Description:
Determines base weapon class, with no attachments.
Execution:
call
Groups:
Uncategorised

Syntax

Syntax:
["weaponName"] call BIS_fnc_baseWeapon;
Parameters:
String - Weapon classname.
Return Value:
String - Weapon classname that features no attachments.

Examples

Example 1:
newGun ["arifle_Mk20_MRCO_pointer_F"] call BIS_fnc_baseWeapon; // Returns "arifle_Mk20_F"

Additional Information

See also:
See also needed

Notes

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Notes

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