BIS_fnc_bleedTickets

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Revision as of 16:24, 25 July 2014 by Str (talk | contribs) (1 revision)
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Description

Description:
/*

	Description:
	Initialize ticket bleeding. Works with sector modules.
	When a side holds majority of sectors, other non-friendly sides will start losing respawn tickets (set by BIS_fnc_respawnTickets)

	"dominantSideChanged" scripted event handler (see BIS_fnc_addScriptedEventHandler) is called every time the dominant side changes.

	Parameter(s):
		0 (Optional): ARRAY of SIDEs - involved sides. Setting empty array will terminate ticket bleeding (default: all sides)
		1 (Optional): NUMBER - dominance ratio in range 0-1, i.e., how large portion of sectors must a side hold for others to start bleeding (default: 0.5)
		2 (Optional): NUMBER - how many tickets will be bled every step during full dominance (default: 3)
		3 (Optional): NUMBER - delay in seconds between every bleeding step (default: 5)

	Returns:
	BOOL
*/

(Placeholder description extracted from the function header by BIS_fnc_exportFunctionsToWiki)
Execution:
call
Groups:
Uncategorised

Syntax

Syntax:
Syntax needed
Return Value:
Return value needed

Examples

Example 1:

Additional Information

See also:
See also needed

Notes

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Notes

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