BIS fnc boundingBoxCorner: Difference between revisions

From Bohemia Interactive Community
Jump to navigation Jump to search
m (Text replacement - " \|s1= <!-- ([^ ]+); --> \}\}" to " |s1= <!-- $1 --> |r1= |x1= |seealso= }} ")
m (Text replacement - "\| *(arg|eff|mp|serverExec|gr[0-9]) *= *(.*) * *\|([^=]{12})" to "|$1=$2 |descr=$3")
Line 12: Line 12:
|gr1= Object Manipulation
|gr1= Object Manipulation


| <pre>
|descr= <pre>
/*
/*



Revision as of 21:36, 13 June 2021

Hover & click on the images for description

Description

Description:
/*

	Description:
		Returns position of all four bounding box corners
		OR
		Returns position of the nearest corner to the given position

	Parameter(s):
		_this: OBJECT - object with bounding box
		OR
		_this: ARRAY in format:
			0: OBJECT - object with bounding box
			1: ARRAY or OBJECT - position for which the nearest corner is returned
	Returns:
		ARRAY in format [pos1, pos2, pos3, pos4] - 4 corners of the bounding box
		OR
		ARRAY in format [x,y,z] - position of the nearest corner
		
	Example 1:
		_corners = car call BIS_fnc_boundingBoxCorner; 
		
	Example 2:
		_nearestCorner = [car, player] call BIS_fnc_boundingBoxCorner;

*/
🏗
Placeholder description extracted from the function header by BIS_fnc_exportFunctionsToWiki.
Execution:
call
Groups:
Object Manipulation

Syntax

Syntax:
Syntax needed
Return Value:
Return value needed

Examples

Examples:
Example needed

Additional Information

See also:
See also needed

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note