BIS fnc boundingCircle: Difference between revisions

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m (Text replacement - "<code> *([^<|{]*) *<\/code>" to "<sqf>$1</sqf>")
 
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|descr= Returns size of bounding circle (calculated from X and Y coordinates). This is actually the 2D horizontal diagonal length of the [[boundingBox]].
|descr= Returns size of bounding circle (calculated from X and Y coordinates). This is actually the 2D horizontal diagonal length of the [[boundingBox]].


|s1= object call [[BIS_fnc_boundingCircle]]
|s1= object call [[BIS_fnc_boundingCircle]]


|p1= object: [[Object]]
|p1= object: [[Object]]
Line 20: Line 20:
|r1= [[Number]]
|r1= [[Number]]


|x1= <code>[[vehicle]] [[player]] [[call]] [[BIS_fnc_boundingCircle]];</code>
|x1= <sqf>vehicle player call BIS_fnc_boundingCircle;</sqf>


|seealso= [[boundingBox]], [[boundingBoxReal]]
|seealso= [[boundingBox]] [[boundingBoxReal]]
}}
}}
[[Category:{{Name|arma2oa}}: Functions|{{uc:boundingCircle}}]]
[[Category:{{Name|tkoh}}: Functions|{{uc:boundingCircle}}]]
[[Category:{{Name|arma3}}: Functions|{{uc:boundingCircle}}]]

Latest revision as of 23:44, 12 July 2022

Hover & click on the images for description

Description

Description:
Returns size of bounding circle (calculated from X and Y coordinates). This is actually the 2D horizontal diagonal length of the boundingBox.
Execution:
call
Groups:
Object Manipulation

Syntax

Syntax:
object call BIS_fnc_boundingCircle
Parameters:
object: Object
Return Value:
Number

Examples

Example 1:
vehicle player call BIS_fnc_boundingCircle;

Additional Information

See also:
boundingBox boundingBoxReal

Notes

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