BIS fnc briefingAnimate: Difference between revisions

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| arma3
| arma3

Revision as of 02:12, 23 January 2021

Hover & click on the images for description

Description

Description:
Description needed
Execution:
call
Groups:
Briefing

Syntax

Syntax:
Syntax needed
Parameters:
markerName: String - marker to animate
stepId: Number - step ID (steps are invisible markers named <markerName>_<stepId>)
delay: String - commit time (transition duration)
Return Value:
Return value needed

Examples

Example 1:
// given you have 6 markers: // - "myMarker" // - "myMarker_0" // - "myMarker_1" // - "myMarker_2" // - "myMarker_3" // - "myMarker_4" for "_i" from 0 to 4 do { private _commit = 1; ["myMarker", 5, _commit] call BIS_fnc_briefingAnimate; sleep _commit; };

Additional Information

See also:
See also needed

Notes

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