BIS fnc callScriptedEventHandler: Difference between revisions

From Bohemia Interactive Community
Jump to navigation Jump to search
m (template:command argument fix)
m (Text replacement - "|= Game version" to "|Game version=")
Line 5: Line 5:
| arma3 |= Game name
| arma3 |= Game name


|1.00|= Game version
|1.00|Game version=
____________________________________________________________________________________________
____________________________________________________________________________________________



Revision as of 00:10, 30 August 2019


Hover & click on the images for description

Description

Description:
Calls all the codes assigned to scripted event handler with given name. Since Arma 3 logo black.png1.67 the code receives current EH id in the special variable: _thisScriptedEventHandler
Execution:
call
Groups:
Uncategorised

Syntax

Syntax:
[namespace, name, arguments, returnResults] call BIS_fnc_callScriptedEventHandler
Parameters:
namespace: Namespace, Object, Group, Location, Boolean, Control or Display - namespace in which handler is saved
name: String - handler name
arguments: Array - array of arguments passed to the EH code
returnResults (Optional): Boolean - if true EH will place results from each code execution into an array using EH id as index. Default: false
Return Value:
Array - array with EH results or empty array

Examples

Example 1:
[missionNamespace, "event", [player, 123]] call BIS_fnc_callScriptedEventHandler;

Additional Information

See also:
BIS_fnc_addScriptedEventHandlerBIS_fnc_removeScriptedEventHandlerBIS_fnc_removeAllScriptedEventHandlers

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note

Notes

Bottom Section