BIS fnc cameraOld: Difference between revisions

From Bohemia Interactive Community
Jump to navigation Jump to search
m (Text replacement - "<code>([^<]*)<nowiki>\[<\/nowiki>\[\[([a-zA-Z0-9_]+)\]\](.*)<\/code>" to "<code>$1$2$3</code>")
m (Text replacement - "Script handle" to "Script Handle")
 
(One intermediate revision by the same user not shown)
Line 12: Line 12:
|p1= target: [[Object]] - (Optional, default [[cameraOn]])
|p1= target: [[Object]] - (Optional, default [[cameraOn]])


|r1= [[Script Handle|Script handle]]
|r1= [[Script Handle]]


|x1= <code>player] [[call]] [[BIS_fnc_cameraOld]]; // starts the camera on the player</code>
|x1= <sqf>[player] call BIS_fnc_cameraOld; // starts the camera on the player</sqf>


|seealso= [[BIS_fnc_camera]]
|seealso= [[BIS_fnc_camera]]
}}
}}

Latest revision as of 19:17, 9 August 2022

Hover & click on the images for description

Description

Description:
Classic camera script, replaced by the Splendid™ BIS_fnc_camera.
Execution:
call
Groups:
Diagnostic

Syntax

Syntax:
[target] call BIS_fnc_cameraOld
Parameters:
target: Object - (Optional, default cameraOn)
Return Value:
Script Handle

Examples

Example 1:
[player] call BIS_fnc_cameraOld; // starts the camera on the player

Additional Information

See also:
BIS_fnc_camera

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note