BIS fnc camera getVisionMode: Difference between revisions

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{{Function|= Comments
{{Function


| arma3 |Game name=
|game1= arma3


|1.00|Game version=
|version1= 1.00


<!---|arg= local |Multiplayer Arguments=--->
<!--|exec= server|=-->


<!---|eff= local |Multiplayer Effects=--->
<!--|arg= local-->


| <pre>/*
<!--|eff= local-->
Author: Nelson Duarte <@Nelson_G_Duarte>


Description:
|descr= Returns camera vision mode.
Returns camera vision mode


Parameter(s):
||s1= [camera] call [[BIS_fnc_camera_getVisionMode]]|=Syntax
_this select 0: Object - The camera


Returns:
|p1= camera: [[Object]] - The camera
String - The vision mode
*/</pre>{{placeholder}}<!-- Remove this after fill-in --> |Description=


|[] call [[BIS_fnc_camera_getVisionMode]]|Syntax=
|r1= [[Number]] - <br>0 - no vision mode<br>1 - Night vision<br>2 - Ti


|p1= parameter: Datatype - (Optional, default defValue) description |Parameter 1=
|x1= <code>[BIS_camera] [[call]] [[BIS_fnc_camera_getVisionMode]];</code>


|Datatype - description|Return value=
|exec= call


|x1= <code></code>|Example 1=
|seealso= [[BIS_fnc_camera_setVisionMode]]


|exec= call |Execution=
| |See also=
}}
}}



Revision as of 13:08, 9 January 2020

Hover & click on the images for description

Description

Description:
Returns camera vision mode.
Execution:
call
Groups:
Uncategorised

Syntax

Syntax:
[camera] call BIS_fnc_camera_getVisionMode
Parameters:
camera: Object - The camera
Return Value:
Number -
0 - no vision mode
1 - Night vision
2 - Ti

Examples

Example 1:
[BIS_camera] call BIS_fnc_camera_getVisionMode;

Additional Information

See also:
BIS_fnc_camera_setVisionMode

Notes

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