BIS fnc carrier01Init: Difference between revisions

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m (Text replacement - "\{\{RV\|type=function \| *arma3 * \| *([0-9]\.[0-9]{2}) * \|gr1=(.+) \|descr= ''N\/A'' " to "{{RV|type=function |game1= arma3 |version1= $1 |gr1=$2 |descr= ''N/A'' ")
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|gr1= Aircraft Carrier
|gr1= Aircraft Carrier


|descr= ''N/A''
|descr= This is a main function designed to assemble a dynamic aircraft carrier.
A carrier consists of multiple sub-objects that are linked together based on precise memory point positions in 3D space.


|s1= <!-- [] call [[BIS_fnc_carrier01Init]]; -->
|s1= carrier call [[BIS_fnc_carrier01Init]]
}}
 
|p1= carrier: [[Object]] - an object from which the script will wait to [[getVariable|get variable]] "BIS_carrierParts"
 
|r1= [[Script Handle]]


|x1= <sqf>myCarrier call BIS_fnc_carrier01Init;</sqf>


[[Category:{{Name|arma3}}: Functions|{{uc:Carrier01Init}}]]
|seealso= [[BIS_fnc_carrier01CatapultActionAdd]] [[BIS_fnc_carrier01CatapultActionRemove]]
}}

Latest revision as of 21:58, 14 May 2022

Hover & click on the images for description

Description

Description:
This is a main function designed to assemble a dynamic aircraft carrier. A carrier consists of multiple sub-objects that are linked together based on precise memory point positions in 3D space.
Execution:
call
Groups:
Aircraft Carrier

Syntax

Syntax:
carrier call BIS_fnc_carrier01Init
Parameters:
carrier: Object - an object from which the script will wait to get variable "BIS_carrierParts"
Return Value:
Script Handle

Examples

Example 1:
myCarrier call BIS_fnc_carrier01Init;

Additional Information

See also:
BIS_fnc_carrier01CatapultActionAdd BIS_fnc_carrier01CatapultActionRemove

Notes

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