BIS fnc carrier01Init: Difference between revisions

From Bohemia Interactive Community
Jump to navigation Jump to search
m (template:command argument fix)
m (Fix typo)
 
(31 intermediate revisions by 2 users not shown)
Line 1: Line 1:
{{RV|type=function


{{Function|= Comments
|game1= arma3
____________________________________________________________________________________________
|version1= 1.00


| arma3 |= Game name
|gr1= Aircraft Carrier


|1.00|= Game version
|descr= This is a main function designed to assemble a dynamic aircraft carrier.
____________________________________________________________________________________________
A carrier consists of multiple sub-objects that are linked together based on precise memory point positions in 3D space.


| ''N/A'' |DESCRIPTION=
|s1= carrier call [[BIS_fnc_carrier01Init]]
____________________________________________________________________________________________


| <!-- [] call [[BIS_fnc_Carrier01Init]]; --> |SYNTAX=
|p1= carrier: [[Object]] - an object from which the script will wait to [[getVariable|get variable]] "BIS_carrierParts"
|p1= |PARAMETER1=


| |RETURNVALUE=
|r1= [[Script Handle]]
____________________________________________________________________________________________


|x1= <code></code> |=
|x1= <sqf>myCarrier call BIS_fnc_carrier01Init;</sqf>
____________________________________________________________________________________________
 
| |SEEALSO=


|seealso= [[BIS_fnc_carrier01CatapultActionAdd]] [[BIS_fnc_carrier01CatapultActionRemove]]
}}
}}
<h3 style="display:none">Notes</h3>
<dl class="command_description">
<!-- Note Section BEGIN -->
<!-- Note Section END -->
</dl>
<h3 style="display:none">Bottom Section</h3>
[[Category:Function Group: AircraftCarrier|{{uc:Carrier01Init}}]]
[[Category:Functions|{{uc:Carrier01Init}}]]
[[Category:{{Name|arma3}}: Functions|{{uc:Carrier01Init}}]]

Latest revision as of 21:58, 14 May 2022

Hover & click on the images for description

Description

Description:
This is a main function designed to assemble a dynamic aircraft carrier. A carrier consists of multiple sub-objects that are linked together based on precise memory point positions in 3D space.
Execution:
call
Groups:
Aircraft Carrier

Syntax

Syntax:
carrier call BIS_fnc_carrier01Init
Parameters:
carrier: Object - an object from which the script will wait to get variable "BIS_carrierParts"
Return Value:
Script Handle

Examples

Example 1:
myCarrier call BIS_fnc_carrier01Init;

Additional Information

See also:
BIS_fnc_carrier01CatapultActionAdd BIS_fnc_carrier01CatapultActionRemove

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note