BIS fnc colorRGBAtoTexture: Difference between revisions

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{{Function|Comments=
{{Function|= Comments
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| arma3 |= Game name
| arma3 |Game name=


|1.00|= Game version
|1.00|Game version=
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| <pre>/*
| Converts RGB color format to procedural texture, e.g <tt>[0,0,0,1]</tt> becomes <tt>"#(argb,8,8,3)color(0,0,0,1)"</tt>.<br />
 
Values are in range 0..1. |Description=
Description:
Converts RGB color format to procedural texture.
[0,0,0,1] becomes "#(argb,8,8,3)color(0,0,0,1)"
 
Parameter(s):
0: ARRAY - color in RGBA format
 
Returns:
String
*/
 
</pre><small>''(Placeholder description extracted from the function header by [[BIS_fnc_exportFunctionsToWiki]])''</small> |= Description
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| <!-- [] call [[BIS_fnc_colorRGBAtoTexture]]; --> |= Syntax
| color call [[BIS_fnc_colorRGBAtoTexture]] |Syntax=


|p1= |= Parameter 1
|p1= color: [[Array]] - format [<span style="color: red">R</span>,<span style="color: green">G</span>,<span style="color: blue">B</span>,<span style="color: grey">A</span>] |Parameter 1=


| |= Return value
| [[String]] - procedural texture to format "#(argb,8,8,3)color(<span style{{=}}"color: red">R</span>,<span style{{=}}"color: green">G</span>,<span style{{=}}"color: blue">B</span>,<span style{{=}}"color: grey">A</span>)" |Return value=
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|x1= <code></code> |=  
|x1= <code>_texture = [0,0,0,1] [[call]] [[BIS_fnc_colorRGBAtoTexture]];</code> |Example 1=
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| |= See also
| [[BIS_fnc_colorRGBAtoHTML]] |See also=
 
}}
}}


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<h3 style="display:none">Bottom Section</h3>
<h3 style="display:none">Bottom Section</h3>
[[Category:Functions|{{uc:colorRGBAtoTexture}}]]
[[Category:Function Group: Misc|{{uc:colorRGBAtoTexture}}]]
[[Category:Function Group: Misc|{{uc:colorRGBAtoTexture}}]]
[[Category:Functions|{{uc:colorRGBAtoTexture}}]]
[[Category:{{Name|arma3}}: Functions|{{uc:colorRGBAtoTexture}}]]
[[Category:{{Name|arma3}}: Functions|{{uc:colorRGBAtoTexture}}]]

Revision as of 01:01, 31 May 2018

Hover & click on the images for description

Description

Description:
Converts RGB color format to procedural texture, e.g [0,0,0,1] becomes "#(argb,8,8,3)color(0,0,0,1)".
Values are in range 0..1.
Execution:
call
Groups:
Uncategorised

Syntax

Syntax:
color call BIS_fnc_colorRGBAtoTexture
Parameters:
color: Array - format [R,G,B,A]
Return Value:
String - procedural texture to format "#(argb,8,8,3)color(R,G,B,A)"

Examples

Example 1:
_texture = [0,0,0,1] call BIS_fnc_colorRGBAtoTexture;

Additional Information

See also:
BIS_fnc_colorRGBAtoHTML

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note

Notes

Bottom Section