BIS fnc colorRGBAtoTexture: Difference between revisions

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[[Category:Functions|{{uc:colorRGBAtoTexture}}]]
[[Category:Functions|{{uc:colorRGBAtoTexture}}]]


[[Category:{{Name|arma3}}: Functions|{{uc:colorRGBAtoTexture}}]]
[[Category:{{Name|arma3}}: Functions|{{uc:colorRGBAtoTexture}}]]

Revision as of 01:54, 18 January 2021

Hover & click on the images for description

Description

Description:
Converts RGB color format to procedural texture, e.g [0,0,0,1] becomes "#(argb,8,8,3)color(0,0,0,1)".
Values are in range 0..1.
Execution:
call
Groups:
Arrays

Syntax

Syntax:
color call BIS_fnc_colorRGBAtoTexture
Parameters:
color: Array - format [R,G,B,A]
Return Value:
String - procedural texture to format "#(argb,8,8,3)color(R,G,B,A)"

Examples

Example 1:
_texture = [0,0,0,1] call BIS_fnc_colorRGBAtoTexture;

Additional Information

See also:
BIS_fnc_colorRGBAtoHTML

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
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