BIS fnc commsMenuCreate: Difference between revisions

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{{RV|type=function
{{RV|type=function


| arma2
|game1= arma2
|version1= 1.00


|1.00
|game2= arma2oa
|version2= 1.50


|gr1 = Communication Menu
|game3= tkoh
|version3= 1.00


| Creates the global communications menu, if it is not already created. All entries are invisible by default. Unhide appropriate sections by using [[BIS_fnc_commsMenuToggleVisibility]].
|game4= arma3
|version4= 0.50


| call [[BIS_fnc_commsMenuCreate]]
|gr1= Communication Menu


| [[Boolean]] - [[true]] if successful
|descr= Creates the global communications menu, if it is not already created. All entries are invisible by default. Unhide appropriate sections by using [[BIS_fnc_commsMenuToggleVisibility]].


|x1= <code>[[call]] [[BIS_fnc_commsMenuCreate]];</code>
|s1= call [[BIS_fnc_commsMenuCreate]]


|[[BIS_fnc_commsMenuToggleVisibility]]
|r1= [[Boolean]] - [[true]] if successful
}}


|x1= <sqf>call BIS_fnc_commsMenuCreate;</sqf>


[[Category:Functions|{{uc:commsMenuCreate}}]]
|seealso= [[BIS_fnc_commsMenuToggleVisibility]]
[[Category:{{Name|arma2}}: Functions|{{uc:commsMenuCreate}}]]
}}
[[Category:{{Name|arma2oa}}: Functions|{{uc:commsMenuCreate}}]]
[[Category:{{Name|tkoh}}: Functions|{{uc:commsMenuCreate}}]]
[[Category:{{Name|arma3}}: Functions|{{uc:commsMenuCreate}}]]

Latest revision as of 14:04, 5 May 2022

Hover & click on the images for description

Description

Description:
Creates the global communications menu, if it is not already created. All entries are invisible by default. Unhide appropriate sections by using BIS_fnc_commsMenuToggleVisibility.
Execution:
call
Groups:
Communication Menu

Syntax

Syntax:
call BIS_fnc_commsMenuCreate
Return Value:
Boolean - true if successful

Examples

Example 1:
call BIS_fnc_commsMenuCreate;

Additional Information

See also:
BIS_fnc_commsMenuToggleVisibility

Notes

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