BIS fnc controlPoint computeOwnerKey: Difference between revisions

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m (Text replacement - "\|game([0-9])=([^ ]+) * \|version([0-9])=([^ ]+) * " to "|game$1=$2 |version$3=$4 ")
m (Text replacement - "code>_([a-zA-Z0-9_]+) = " to "code>private _$1 = ")
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|r1= [[Object]] - The owner key
|r1= [[Object]] - The owner key


|x1= <code>_key = [controlPoint] [[call]] [[BIS_fnc_controlPoint_computeOwnerKey]];</code>
|x1= <code>[[private]] _key = [controlPoint] [[call]] [[BIS_fnc_controlPoint_computeOwnerKey]];</code>


|seealso= [[BIS_fnc_controlPoint_isArrive]] [[BIS_fnc_controlPoint_compute]] [[BIS_fnc_controlPoint_getOwnerKey]] [[BIS_fnc_controlPoint_setIsArrive]]
|seealso= [[BIS_fnc_controlPoint_isArrive]] [[BIS_fnc_controlPoint_compute]] [[BIS_fnc_controlPoint_getOwnerKey]] [[BIS_fnc_controlPoint_setIsArrive]]
}}
}}

Revision as of 13:06, 6 May 2022

Hover & click on the images for description

Description

Description:
Returns the key owner of given control point.
Execution:
call
Groups:
ControlPoint

Syntax

Syntax:
[controlPoint] call BIS_fnc_controlPoint_computeOwnerKey
Parameters:
controlPoint: Object - The control point
Return Value:
Object - The owner key

Examples

Example 1:
private _key = [controlPoint] call BIS_fnc_controlPoint_computeOwnerKey;

Additional Information

See also:
BIS_fnc_controlPoint_isArrive BIS_fnc_controlPoint_compute BIS_fnc_controlPoint_getOwnerKey BIS_fnc_controlPoint_setIsArrive

Notes

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