BIS fnc credits movie: Difference between revisions

From Bohemia Interactive Community
Jump to navigation Jump to search
(Page filling)
m (Text replacement - "|Game version=" to "|Game version= |gr1= GUI |GROUP1=")
Line 5: Line 5:


|1.00|Game version=
|1.00|Game version=
|gr1= GUI |GROUP1=
____________________________________________________________________________________________
____________________________________________________________________________________________



Revision as of 12:20, 6 October 2020

Hover & click on the images for description

Description

Description:
Movie credits function.
To display the credits in full screen, use the following code: [] spawn {
disableSerialization;
// Create credits
(findDisplay 46) createDisplay "RscCredits";
[] call BIS_fnc_credits_movie;
};
Execution:
spawn
Groups:
GUI

Syntax

Syntax:
[display, mode] call BIS_fnc_credits_movie
Parameters:
display: Display - (Optional) display to use to show the credits
mode: Number - (Optional, default 0) 0 to start the credits, 1 to end them
Return Value:
Nothing

Examples

Example 1:
[] spawn BIS_fnc_credits_movie;

Additional Information

See also:
BIS_fnc_creditsBIS_fnc_credits_movieConfigBIS_fnc_credits_movieSupport

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note

Notes

Bottom Section