BIS fnc credits movie: Difference between revisions

From Bohemia Interactive Community
Jump to navigation Jump to search
m (Text replacement - " *\| *([Cc]omments|COMMENTS|[Gg]ame [Nn]ame|Game [Vv]ersion|Game Version \(number surrounded by NO SPACES\)|Multiplayer Arguments \("local" or "global"\)|Multiplayer Effects \("local" or "global"\)|Multiplayer Execution \("server" o...)
m (Text replacement - "<h3 style="display:none">Bottom Section</h3>" to "")
Line 27: Line 27:




<h3 style="display:none">Bottom Section</h3>
 


[[Category:Functions|{{uc:credits_movie}}]]
[[Category:Functions|{{uc:credits_movie}}]]
[[Category:{{Name|arma3}}: Functions|{{uc:credits_movie}}]]
[[Category:{{Name|arma3}}: Functions|{{uc:credits_movie}}]]

Revision as of 01:51, 18 January 2021

Hover & click on the images for description

Description

Description:
Movie credits function.
To display the credits in full screen, use the following code: [] spawn {
disableSerialization;
// Create credits
(findDisplay 46) createDisplay "RscCredits";
[] call BIS_fnc_credits_movie;
};
Execution:
spawn
Groups:
GUI

Syntax

Syntax:
[display, mode] call BIS_fnc_credits_movie
Parameters:
display: Display - (Optional) display to use to show the credits
mode: Number - (Optional, default 0) 0 to start the credits, 1 to end them
Return Value:
Nothing

Examples

Example 1:
[] spawn BIS_fnc_credits_movie;

Additional Information

See also:
BIS_fnc_creditsBIS_fnc_credits_movieConfigBIS_fnc_credits_movieSupport

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note