BIS fnc curatorAutomatic: Difference between revisions

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|p1= curator: [[Object]] - Curator module, costs and coefficients will be read from it |PARAMETER1=
|p1= curator: [[Object]] - Curator module, costs and coefficients will be read from it |PARAMETER1=
|p2= sides: [[Array]] - Array of [[side|sides]] of the placed entities |PARAMETER2=
|p2= sides: [[Array]] - Array of [[side|sides]] of the placed entities |PARAMETER2=
|p3= cheatCoef: [[Number]] - Cheat coefficient (1 means default costs, 0.5 means 50% values; allows spawning of more units) |PARAMETER3=
|p3= cheatCoef: [[Number]] - Cheat coefficient (1 means default costs, 0.5 means 50% values; allows spawning of more units) |PARAMETER3=
|p4= infantyProb: [[Number]] - Infantry probability (probabilities are compared together, the ones with higher number have better chance of spawning) |PARAMETER4=
|p4= infantyProb: [[Number]] - Infantry probability (probabilities are compared together, the ones with higher number have better chance of spawning) |PARAMETER4=
|p5= groundProb: [[Number]] - Ground vehicle probability|PARAMETER4=
 
|p6= airProb: [[Number]] - Aicraft probability|PARAMETER4=
|p5= groundProb: [[Number]] - Ground vehicle probability|PARAMETER5=
|p7= marineProb: [[Number]] - Marine probability|PARAMETER4=
 
|p6= airProb: [[Number]] - Aicraft probability|PARAMETER6=
 
|p7= marineProb: [[Number]] - Marine probability|PARAMETER7=
____________________________________________________________________________________________
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| [[Array]] of groups|RETURNVALUE=
| [[Array]] of groups |RETURNVALUE=
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|x1= <code>[curator_module,[ [[west]], [[independent]] ,0.1,40,30,20,10] [[call]] [[BIS_fnc_curatorAutomatic]];</code> |=
|x1= <code>[curator_module, [<nowiki/>[[west]], [[independent]], 0.1, 40, 30, 20, 10] [[call]] [[BIS_fnc_curatorAutomatic]];</code> |EXAMPLE1=
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|[[Curator]] |SEEALSO=
|[[Curator]] |SEEALSO=
}}
}}


<h3 style="display:none">Notes</h3>
<h3 style="display:none">Notes</h3>
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<h3 style="display:none">Bottom Section</h3>
<h3 style="display:none">Bottom Section</h3>
[[Category:Function Group: Curator|{{uc:curatorAutomatic}}]]
[[Category:Function Group: Curator|{{uc:curatorAutomatic}}]]
[[Category:Functions|{{uc:curatorAutomatic}}]]
[[Category:{{Name|arma3}}: Functions|{{uc:curatorAutomatic}}]]

Revision as of 03:35, 25 September 2020

Hover & click on the images for description

Description

Description:
Spawn units based on curator settings. Used when curator role is not taken.
Execution:
call
Groups:
Uncategorised

Syntax

Syntax:
[curator,sides,cheatCoef,infantyProb,groundProb,airProb,marineProb] call BIS_fnc_curatorAutomatic
Parameters:
curator: Object - Curator module, costs and coefficients will be read from it
sides: Array - Array of sides of the placed entities
cheatCoef: Number - Cheat coefficient (1 means default costs, 0.5 means 50% values; allows spawning of more units)
infantyProb: Number - Infantry probability (probabilities are compared together, the ones with higher number have better chance of spawning)
groundProb: Number - Ground vehicle probability
airProb: Number - Aicraft probability
marineProb: Number - Marine probability
Return Value:
Array of groups

Examples

Example 1:
[curator_module, [west, independent, 0.1, 40, 30, 20, 10] call BIS_fnc_curatorAutomatic;

Additional Information

See also:
Curator

Notes

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Notes

Bottom Section