Difference between revisions of "BIS fnc curatorObjectEdited"

From Bohemia Interactive Community
Jump to navigation Jump to search
m (template:command argument fix)
m (Text replacement - "|= Game name " to "|Game name= ")
Line 2: Line 2:
 
____________________________________________________________________________________________
 
____________________________________________________________________________________________
  
| a3 |= Game name
+
| a3 |Game name=
  
 
|1.16|= Game version
 
|1.16|= Game version

Revision as of 01:12, 30 August 2019

Introduced with Arma 3 version 1.16
  

Click on the images for descriptions

Introduced in

Game:
Arma 3
Version:
1.16

Description

Description:
Code executed when curator object is edited (i.e., moved or rotated). When a soldier or a vehicle is moved high above ground, create a parachute for them.

Syntax

Syntax:
[module, object] call BIS_fnc_curatorObjectEdited
Parameters:
module: Object - Curator module
object: Object - Object which was edited
Return Value:
Boolean

Examples

Example 1:
[ module_curator, someObject ] call BIS_fnc_curatorObjectEdited;

Additional Information

Execution:
call
Multiplayer:
-
See also:
Curator

Notes

Only post proven facts here. Report bugs on the feedback tracker. Use the talk page or the forums for discussions.
Add New Note | How To

Notes

Bottom Section