BIS fnc curatorObjectPlaced: Difference between revisions

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m (Text replacement - " \| *(game[0-9]|version[0-9]|gr[0-9]|serverExec|mp|pr|descr|s[0-9]|p[0-9]{1,3}|r[0-9]|x1?[0-9]|seealso) *= +" to " |$1= ")
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|p1= module: [[Object]] - [[Arma 3: Curator]] module
|p1= module: [[Object]] - [[Arma 3: Curator]] module


|p2= object: [[Object]] - Object which was edited
|p2= object: [[Object]] - object which was edited


|r1= [[Boolean]]
|r1= [[Boolean]]


|x1= <code>[ curatorModule, [[player]] ] [[call]] [[BIS_fnc_curatorObjectPlaced]];</code>
|x1= <sqf>[curatorModule, player] call BIS_fnc_curatorObjectPlaced;</sqf>


|seealso= [[Arma 3: Curator]]
|seealso= [[Arma 3: Curator]]
}}
}}

Latest revision as of 18:27, 8 November 2023

Hover & click on the images for description

Description

Description:
Code executed when curator object is placed.
Execution:
call
Groups:
Curator

Syntax

Syntax:
[module,object] call BIS_fnc_curatorObjectPlaced
Parameters:
module: Object - Arma 3: Curator module
object: Object - object which was edited
Return Value:
Boolean

Examples

Example 1:
[curatorModule, player] call BIS_fnc_curatorObjectPlaced;

Additional Information

See also:
Arma 3: Curator

Notes

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